A project I took pretty far around the same time in 2021 that I made the ball gundam. This is an original design, basically a stug with modern styling and it hovers. Anyway, it's been sitting around for a year without progress — both from being busy with other things and also because my blender workflow has gotten so much better since what I was doing here. Which all makes me think I might not get back to it. So for the sake of closure I'll share where I got it to.
These shots are "dailies" — I set up the camera on day 1 and render it out every day to make sure the whole image is improving.
Early mockup for a "contextual" or "beauty" shot. Just a quickly slapped up overexposed daylight look. The idea was to make some kind of tarmac background, like the tank exists on a runway because it hovers; this would have made visual sense even though it makes no sense.
Early volume checking. These days I would have done a lot more with the silhouette at this point before moving on, especially on the bottom hover area. Another reason I dont feel hugely drawn back to finish this one. Definitely learned from rushing that part though.