These are some assets I did in the last few weeks as brief reps in between larger projects. Each one took about a day, or a night and a morning. Since they aren't too complex I dunno if they warrant full posts of their own so I figured I'd group them in a post here.
First one, a Russian RGD-5 grenade.


Texture could go a lot harder on this one but it did help shake some rust out. I moved on in the interest of progression. Sometimes you just ship it :)
Next an awl which was an excuse to cook some wood in Painter.


Also made a gif showing the layers building the wood, may be of interest. Unfortunately, because of the compression, a few steps are hard to make out here. I got a lot of good feedback on this gif, so I will probably try to do more of this, in higher quality, showing how to layer up different materials.
And finally a capped camera lens. This is an actual thing in my room, similar to the hammer I made a while ago. I wanted to try to get it as close as possible to reality. Having the actual object on hand is always very enlightening for self-critique, especially for texturing.

That's it for now.
Some actual portfolio stuff coming very soon...